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MULTIMEDIA BEST PRACTICES
INFORMATION PACKAGE
CALL
FOR PARTICIPATION
CALL FOR PARTICIPATION
INTRODUCTION
The University of Texas
System Information Technology Initiative has
commissioned a joint team from UT San Antonio and
UT Austin to compile a resource database of
"Best
Practices" of the
use of technology in teaching and learning within
the system. The purpose of the compilation will be
to provide inspirational examples of what can be
done with technology as well as to showcase the
accomplishments of each UT component institution.
Teams from each institution are being invited to
identify five projects from their campuses that
will become part of the website and publication in
which these materials will reside. The UT Austin
team will then compile, catalog, and make available
information about these projects to all faculty
throughout the system as well as to interested
others. This call for participation is the initial
step in the process.
PURPOSE
Purposes of this UT
system-wide initiative:
- Collect examples of
multimedia use in teaching and learning
- Identify the best
practices for using multimedia technology
- Share the information
with faculty and students in the UT
system
- Encourage effective
and innovative uses of multimedia technology in
teaching and learning
ELIGIBILITY
Who:
- Faculty members
- Faculty and student
teams
- Faculty and staff
teams
What:
- Computer-based
multimedia projects
Minimum requirements of
the submitted project:
- Use two or more media
(text, graphics, animation, video, audio)
- Web-based, CD-based,
or disk based
- Reflect the effective
uses of multimedia capabilities and go beyond
traditional instructional strategies
SUBMISSION CHECKLIST:
- Completed 2-page cover
sheet (see attached)
- Project abstract and
description (see attached)
- Project on
CD/Web/Disks
- Signed copyright form
(see attached)
- One-page vita of the
project leader(s)
DEADLINE: April 15, 1998 (All entries must
be received by this date).
SUBMISSION: You can submit through (1) campus
mail, (2) fax, or (3) email.
- To:
____________________________________________
- ____________________________________________
- (Campus
team: Please put the contact information for
your campus.)
Cover
Sheet
(Deadline for
Submission: April 15, 1998)
Project Title:
___________________________________________________________
______________________________________________________________________
Primary
Author(s):
______________________________________________________
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Are the project
leader(s)
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- ____
Faculty
- ____
Graduate
- ____
Undergraduate
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- ____
Faculty-student team
- ____
Faculty-staff team
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Department &
Institution:
___________________________________________________
Mailing Address:
_________________________________________________________
_______________________________________________________________________
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Email:
_________________________
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- Telephone:
_____________________
- Fax:
__________________________
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Signature:
_______________________________
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Date:
_________________________
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Subject matter for the
project:
________________________________________________
Give three one- or
two-word descriptors for this project (the
descriptors are similar to the key words used for
an on-line search):
1. ____________________ 2.
____________________ 3. ____________________
Check appropriate
description:
- Platform of
Project:
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- ____
Mac-based
- ____
PC-based
- ____
Both
- ____ Other
Specify platform:
__________________________
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Format of
Project:
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- ____ Web
URL:
___________________________________
- ____
CD
- ____
Both
- ____
Floppy disks
- ____ Zip
disks
- ____ Jazz
disks
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Specify equipment needed
to access your project:
Step-by-step instructions
for starting your project:
Assuming all entries
relate to teaching and learning in some way, which
of the following categories does your project
belong to? Check only one category that best describes your project.
- _____ Multimedia
Presentations
- _____ Interactive
Multimedia Tutorials
- _____ Multimedia
Supporting Materials
- _____
Multimedia-supported On-line
Communications
- _____ Multimedia Test
Environments
- _____ Other Please
specify: _________________
Which of the following
aspect(s) of the project are you most proud of?
Check all that apply.
_____ Content
design
- Content in the project
is presented in an understandable form. Project
covers its objectives in a deep and thorough
manner and the information is useful and
accurate.
_____ Instructional
design
- Content is designed to
be instructionally effective for the target
audience and based on objectives of instruction.
Individual needs of the learner are taken into
account.
_____ Screen design
- Visual layout and
presentation of the program is aesthetically
appealing. Consistency, organization, and
balance are evident between various screen
elements and the use of media.
_____ Integration of
Media
- Project combines
different media to produce an effective whole.
Media employed in the project is necessary for
its overall effectiveness.
_____ Ease of use
- Perceived facility in
which a student interacts with the multimedia
project. Navigation within the project is clear
and consistent.
_____ Interactivity
- Allows non-sequential
access to information and adapts to the
individual learners. Learner is actively engaged
in the multimedia project.
_____ Innovation
- Using multimedia
technology in a unique way to attain some
objective(s) that otherwise could not be
attained. Innovative use results in a changed
learning and teaching paradigm.
_____ Animation
- Processes are shown
through animated graphics. Animations are
visually appealing and adhere to the objectives
of instruction.
_____ Collaboration
- Using multimedia
technology to support collaborative/cooperative
learning environments where there is shared
responsibility among learners for
learning.
_____ Other Please
specify: __________________________
Project Abstract
Describe your project and
address why your project fits the category and
aspects you chose above. Do not exceed 200
words.
Project Description
Address the following
items when applicable. If some items do not apply
to your project, please state that clearly and
explain why they do not apply to your
project.
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OBJECTIVES
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Project
Objectives (What is the purpose of
developing this project?)
Instructional
Objectives (What do you want your students
to achieve after using this
project?)
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AUDIENCE
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Who are the
intended audience(s) for using this
project?
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RATIONALE FOR USING MULTIMEDIA
(200
words)
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Describe why
multimedia is important for the
project.
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INNOVATION
(250
words)
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In what way is
your project innovative? For purposes
here, the term "innovation" is defined as
using multimedia technology in a unique
way to attain some objective(s) that
otherwise could not be attained.
Innovative use results in a changed
learning and teaching paradigm.
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METHODS &
STRATEGIES
(250
words)
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Describe the
process and methods used in the design and
development of the project. Describe the
hardware and software you had access to in
developing the project. Did you build your
project from scratch or did you repurpose
some existing materials/software?
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SUPPORT
(200
words)
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Did you seek
external funding? Did you receive support
from your department, college or
university? Did you work with your
students or staff in your
department/college/university? Did you
contract the project or part of it to some
multimedia professionals? How did you go
about generating support for the
project?
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RESULTS
(200
words)
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Describe the
impact of the project. Issues to address
include:
- What are the
measures of the effectiveness of the
project?
- What do you
think the students will learn from
using the project?
- What
contributions to teaching/learning did
the project make?
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EVALUATION CRITERIA
(for your
information)
Each of the submitted
entries will be evaluated by a panel of experts.
The entries will be judged using the following
evaluation criteria. Both the written description
and the multimedia product will be evaluated. The
best practices will be selected as a result and
will be included in the final database of the best
practices at the UT system.
- The written project
description will be evaluated on:
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- Completeness for all
the applicable items
- Level of
detail
- Clarity
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- The multimedia
product will be evaluated on:
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- Content
design
- Instructional
design
- Screen
design
- Integration of
media
- Ease of
use
- Interactivity
- Innovation
- Evaluation
of learning
- Educational
value
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Note: The above criteria may not
apply to all projects.
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